Wish I spent more time to polish things, I love the blade runner aesthetic and had a blast crafting all of this from scratch.


Establishing shot breakdown :



Matte painting of the shot (Photoshop + Blender)



Modelling & texturing of the Spinner :


Inspired by Deckard's iconic vehicle in the original Blade Runner (1982) designed by the even more legendary Syd Mead.





Gauge shot :




Hand twitch shot breakdown :




Hand Sculpt (Zbrush, Substance Painter)

I tried doing a photogrammetry of my hand but it turned out horrible and was almost unusable. I managed to correct it still in sculpt and since the UVS were preserved I was able to use the basecolor for albedo and wrinkle information.